by Guest Contributor BomberGirl, originally published at Girl in the Machine
I’ve recently been replaying Mass Effect, Bioware’s 2007 action RPG, and I’m totally in love. Though there’s plenty of things I could babble on about, I want to discuss the first thing I noticed when I brought the game home back during the holidays.
Women and people of color. They aren’t invisible . . . in fact, in this game, they’re all over the place! Just like, you know, real life! Way too often, sci fi falls into the trap of showing us a universe where PoC and women have been sucked into a black hole or something and no longer exist. Mass Effect introduces a galaxy that’s truly diverse, an experience we don’t often get in video games.
An interesting facet of Mass Effect’s immense cultural salad is the absence of racial tension among humans. Humanity’s discovery of advanced Prothean artifacts is only quite recent; their technology jumps two hundred years, and thus all contact and interaction with alien races is relatively sudden. These aliens all look down on the human race and treat them as lesser beings. As the first human member of an elite agency called Spectre, the protagonist Shepard must combat prejudice and bigotry as well as your typical monsters and other foes.
Mass Effect pitches humanity into a situation where all racial tensions seem to vanish in order to unite against the prejudice of the alien races. Now, I realize that Bioware did not craft this game for the purpose of social commentary, so I don’t blame it for not directly addressing human racial interaction along with the new problems presented by alien prejudice. It’s a fascinating thought, though: could humanity put internal racism aside when all of us, collectively, face the same from an outside source? Continue reading