by Latoya Peterson
I’m out here at Texas A & M University at the Race and Ethnic Studies Institute Symposium on Race, Ethnicity, and (New) Media:
The Race & Ethnic Studies Institute at Texas A&M University convenes a symposium every other year, and the proposed theme for the 2008-2009 year is Shifting Terrains: Inequalities in the 21st Century, and the symposium itself is to focus on Race, Ethnicity, and (New) Media. The explosion of work on New Media (including the Internet, mobile devices, Web 2.0) and the juxtaposition and overlap between ‘old’ media (radio, television, film, and mass-print media) and New Media is a rich field of cultural production and scholarly research in which scholars of race and ethnicity have not been particularly well-represented. However, there are cutting edge scholars who do indeed explore various aspects of race/ethnicity and (New) Media (including audience/fan studies, representations of racial and ethnic identities in a variety of media, identity-focused online communities, etc.).
I’m here to present a keynote on “Talking About Race In Digital Space” and present an academic* paper titled “Eww, WTF?!?! You Got Your Social Justice In My Video Game.”
In the meantime, I’m here with some amazing people. Dr. Lisa Nakamura spoke last night, with a keynote titled: ʺDonʹt Hate the Player, Hate the Game: The Racialization of Virtual Labor in Virtual Worlds.ʺ
I’ve been really excited about this conference – you’ll see why when you read the program, after the jump. Continue reading