Quoted: Dan Whitehead for Eurogamer on Resident Evil 5

Excerpted by Latoya Peterson

One of the first things you see in the game, seconds after taking control of Chris Redfield, is a gang of African men brutally beating something in a sack. Animal or human, it’s never revealed, but these are not infected Majini. There are no red bloodshot eyes. These are ordinary Africans, who stop and stare at you menacingly as you approach. Since the Majini are not undead corpses, and are capable of driving vehicles, handling weapons and even using guns, it makes the line between the infected monsters and African civilians uncomfortably vague. Where Africans are concerned, the game seems to be suggesting, bloodthirsty savagery just comes with the territory.

Later on, there’s a cut-scene of a white blonde woman being dragged off, screaming, by black men. When you attempt to rescue her, she’s been turned and must be killed. If this has any relevance to the story it’s not apparent in the first three chapters, and it plays so blatantly into the old clichés of the dangerous “dark continent” and the primitive lust of its inhabitants that you’d swear the game was written in the 1920s. That Sheva neatly fits the approved Hollywood model of the light-skinned black heroine, and talks more like Lara Croft than her thickly-accented foes, merely compounds the problem rather than easing it. There are even more outrageous and outdated images to be found later in the game, stuff that I was honestly surprised to see in 2009, but Capcom has specifically asked that details of these scenes remain under wraps for now, whether for these reasons we don’t know.

There will be plenty of people who refuse to see anything untoward in this material. “It wasn’t racist when the enemies were Spanish in Resident Evil 4,” goes the argument, but then the Spanish don’t have the baggage of being stereotyped as subhuman animals for the past two hundred years. It’s perfectly possible to use Africa as the setting for a powerful and troubling horror story, but when you’re applying the concept of people being turned into savage monsters onto an actual ethnic group that has long been misrepresented as savage monsters, it’s hard to see how elements of race weren’t going to be a factor.

All it will take is for one mainstream media outlet to show the heroic Chris Redfield stamping on the face of a black woman, splattering her skull, and the controversy over Manhunt 2 will seem quaint by comparison. If we’re going to accept this sort of imagery in games then questions are going be asked, these questions will have merit, and we’re going to need a more convincing answer than “lol it’s just a game.”

—Dan Whitehead, Hands On: Resident Evil 5


(Thanks to reader Antonio for sending this in!)

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  1. “Expert” Consulted on RE5 Racism Issue: Not an Expert on Race After All at Racialicious - the intersection of race and pop culture on 16 Mar 2009 at 10:43 am

    [...] race and Resident Evil 5 taking place in mainstream gaming communities. But, you can find it in anti-racist communities, anti-oppression communities, and gaming communities which regularly discuss and critique these [...]

  2. Oh, Seth Schiesel, Do Tell Us How We Should Feel About RE 5 « Delayed Responsibility on 16 Mar 2009 at 2:47 pm

    [...] in this case), but also because all of the posts I’ve cut and pasted were from this one Racialicious post. If you want more, go to those sites (aaaaah! and Shrub, which I’m dumb and forgot) and look [...]

Comments

  1. Ayo wrote:

    so glad one of the recognized gaming voices finally addressed this issue.
    What really does unsettle me is this:

    “There are even more outrageous and outdated images to be found later in the game, stuff that I was honestly surprised to see in 2009, but Capcom has specifically asked that details of these scenes remain under wraps for now, whether for these reasons we don’t know”

    how bad can it possibly get?

    This issue needed a spotlight under it.
    I think what it’ll also bring to light is the really really repugnant attitude of the gaming community who for the most part (sadly) reflect the harshest bigotries of society. I say this because of the blacklooks (or locks) incident and the tons of vitriol directed at those women bloggers whose hearts were in the right place but didnt really have the capacity to talk about this franchise in the way someone like N’Gai croal can.

  2. Aris wrote:

    OHHHHHHHH HEEEEEEEEEELLLLLLL NOOOOOOOOO!!!!!! And I was looking forward to this game!! NOT anymore! SMH!

    I noticed the stuff about that Sheva too. I was happy to see a Black heroine, but she’s really reallllly pale….. >_>

    Ugh….

    (Oh and “SMH” = “shaking my head”, for those who don’t know xD)

  3. yesand... wrote:

    zombies and the undead have always been code for “ethnics”, and so have other monsters (see lord of the rings and 300, and sooo many more).

    when it comes to indiscriminate killing of humanoid figures, zombies have long been a favorite target. They’re not really human, so it’s ok to kill them in the thousands. Sound familiar?

    lots of these games/movies/stories are like “Birth of a Nation 37: Resurrection.” These inhuman _____ violated your planet/hometown/family, so now you have the license to wipe out the entire species/race/homeland of these monsters that did this to you.

    not surprised, but i hope nobody buys their crap game.

  4. Rchoudh wrote:

    I can’t say I’m surprised. I too wondered how light skinned Sheva was made to be. Don’t tell me she’s also the white protagonist’s love interest :( Video games are just another part of the vast multimedia franchise that revel in stereotypes. What does everyone think of Grand Theft Auto? I never played the later versions but I remember playing the first one; I’m wondering if the later versions (which are all set in minority settings) revel in stereotypes too. If they do I wouldn’t be surprised. Capcom’s other popular franchise Street Fighter also revelled in stereotypes, especially the ever popular Street Fighter 2 (although I can see them claiming that they wanted to show the diversity in fighting styles through the use of different characters from around the world). Games are just another area to look out for stereotypes.

  5. Somedude wrote:

    The thing you have to remember is that the resident evil series is made by the Japanese, who haven’t had as much contact with black people and less aware of how their game will be perceived in Western society. Many video games (Such as Street Fighter 2) are also made by the Japanese.

  6. Latoya Peterson wrote:

    @Somedude –

    1. Being in a different country does not make game makers immune or innocent of any racism. As a matter of fact, a lot of anti-black sentiment was picked up globally through our cultural exports.

    2. Even if they were *completely* ignorant of any racial issues, that’s the reason why Capcom has an American marketing department, to assist with cultural translation and promotion.

    3. Colonialist attiudes toward Africa are not the sole domain of the US and Britain.

  7. Katie wrote:

    Did any of you guys check out the comments on the article? Almost always a bad idea to do unless you’re just looking to be frustrated, I know, but it’s pretty interesting and sad how many of the comments are refuting the racist charge Whitehead brings (because why think critically about games? It’s just game, duh, don’t overreact).

    A comment from Gaol (indirectly arguing that it’s a post-racist world after Obama):
    “I mean are you suggesting that a white woman’s skull being splattered is perfectly acceptable? Are we only allowed to splatter the skulls of our own race? Or if Chris were black, would he have discretion to splatter the skulls of anybody he chooses? Ludicrous.

    And do stop with the images of a supressed past. This is 2009. If a black man can be the leader of the free world, then I’m sure they’ve also earned the right to be represented as zombies in a completely fantastical horror videogame without throwing their toys out the pram. They certainly don’t need defended by English journalists. ”

    Another comment, by XAleX360:
    “You seem to be concerned of what “people” will think of the game from the outside. I happen to think that maybe, just maybe, we (I’m a writer for a quite renown videogaming website in Italy) as journalists should be the ones to ensure uninformed people get to know that this is far from a racist opera or game, that the saga has been alive since almost 15 years all of which spent killing “white” zombies in the US first and lately in Europe; now, the Japanese developers famously known as Capcom have decided that this one will be set in Africa, because of their free willed creative imagination and nothing else, and it just makes sense that many zombies are “black” (and besides, there are quite a lot of white AND arabic zombies mixed in there after the first racism charges, at least judging from the demos). Maybe the next time will be the time we kill “yellow zombies”, who knows? And should WE care? ”

    There were a few more interesting comments, but most were in the vein of “the controls suck anyway!” or “the racism discussion is old news.”

  8. Somedude wrote:

    The trouble is that the American marketing department haven’t got a say in a how a game in another country is made, they only get bits and pieces to advertise from, and it is normally when a game is near completion,when it’s too late to change the images, cut scenes and levels.

  9. Monie wrote:

    These games are creating new generations of racists.

    Racist video games + hip hop + VH1/ BET = White college kids in Black face posing for photos that end-up on myspace.

    And I’m going to have to work with these people one day.

  10. Katie wrote:

    Not to be obnoxious, but the comments just get worse and worse, with this being one of the more upsetting examples (by Razorus):

    “I was under the impression this game was set in Africa. In a shanty town area. Africa is well known for many things, including raping and pillaging. Especially West Africa where this happens to be set. I think Capcom are going for the Hollywood style cinematic Africa that we all know and love from Blood Diamond and Hotel Rwanda. You know, the ones where black guys rape and pillage and act like barbarians.”

    What?! Gah, and the thing is, almost no one (except a few, like Eurytus and m0thr4) calls people out on what they’re saying. Most of the people are almost indignant at the fact that questioning if the game is racist or not is even brought up. It’s like most video gamers are against thinking critically about the products they consume. I love video games, but I also recognize the importance of realizing how problematic they sometimes are (just like I do with the magazines I read, the movies I watch, and so on).

    Also, I just have to say that I loved this comment by Eurytus:

    “A bunch of people who have probably never suffered racism in their lives lecturing everyone else how something is not racist at all when it is so clearly questionable at the very best is about as trustworthy as listening to male high finance workers lecturing everyone on how the environment is not sexist at all.”

  11. Brooke wrote:

    Do not be naive Somedude. Japanese as well as other Asians know what they are doing when they create these games, cartoons and comic books depicting black people. They portray us with big lips, big white eyes…hell, the Chinese refer to the color brown as “nigger.” The Japanese game makers know enough to make the heroin of the game a light skin black woman, while every other black person is dark and portrayed as semi-villain.
    Do not excuse racism simply because it is coming from a person of color.

  12. Antonio wrote:

    I played the demo on the 360 and there’s some white and (IIRC) asian zombies mixed in as well (this might’ve been done in reaction to the initial trailer, I don’t know). But the overwhelming majority of zombies are African. The developers didn’t really want to examine the racial minefield they were entering when they made the game and I think it shows.

    The really interesting thing to think about is how utterly absent people of color are from the lengthy RE cast. Resident Evil 5 will be the eighth game in the series and just about every game features a main playable character as well as a “secondary” one. Not one of those games has a PoC in one of those roles. The only exception I can think of is Ada Wong’s ‘extra’ levels in RE4 (and a number of criticisms can be made about her character, like the ridiculous cocktail dress).

    Come to think of it, the only non-stereotypical PoC in a Capcom game I can think of is Brad from Dead Rising (which I never finished). And Capcom isn’t unique in the realm of problematic depictions of PoC, see look up Cole Train on Gears of War on youtube for a good example of a Western developer getting it wrong.

  13. Antonio wrote:

    Oh yeah, the game is going to have online co-op too. Given the Xbox Live’s well-documented history of racial slurs being hurled, it’s easy to imagine the sort of filth you’d be likely to hear while taking down zombies.

  14. Mary wrote:

    Latoya wrote:

    “but then the Spanish don’t have the baggage of being stereotyped as subhuman animals for the past two hundred years. ”

    I guess the 800 years under Muslim conquest doesn’t count.

  15. Latoya Peterson wrote:

    @Mary -

    That’s from the source article.

  16. deathblossom wrote:

    Some of Whitehead’s criticisms are standard RE fare and he knows this (or should), so I am somewhat baffled, especially by his opening remarks on the lack of infection monikers at the game’s beginning. RE4’s first encounter with the villagers gives no indication that they’re infected either and the mobility and intelligence was actually part of the new direction the series was taking with regards to the enemies. Would we rather return to the slow meandering and idiotic AI for African zombies? Does that not also delve into stereotypes? I’m not saying that there’s nothing problematic with either approach, especially if that approach is tailored to fit a certain kind of imagery. On the other hand, as a player of the game, it’s like, everyone praised this AI/approach for reviving the RE series and turning RE4 into GotY, but now we want to turn around and say, “Yanno…” to the point of looking rather foolish making exclamations about this shocking ability of the Majini to use weapons? I recall quite a few arrows hitting my ass last game. Opened the door to find a couple of rocket launchers pointed my way, too. Whitehead claims it’s possible to use Africa as the setting, but I’m not so sure. People are going to have problems with the imagery (and I’m not removing myself from people, but I’m also not at the point where I feel the game is fundamentally wrong) because of what it brings to mind to them and there’s very little that’s going to change that that doesn’t alter either the game’s location or the game’s mechanics in dramatic ways that perhaps sacrifice the expectations and enjoyment of the genre (which is already a problem for many fans who feel the horror is being replaced with action). Furthermore, the imagery of some woman being hauled off by zombies is standard horror fare and not absent from previous RE games or movies. That said, I am mystified as to why here in Africa surrounded by these black antagonists, we have a white blonde woman just waiting to be dragged off…

    Also while Sheva isn’t as dark as the other Africans, I thought they did well in making her look like a black woman instead of a white woman they left out in the sun for a while and she looks badass, so I am a little pleased on that front. >.>

    However, unlike me, Whitehead has had the opportunity to get a feel for the game and the player experiences counts just as much as anything and brings out feelings you can only get while playing, so if he’s picking up problems as a player, I’m inclined to agree that they’re there. I also think this could probably be a lesson learnt in sensitivity with the use of this gen’s graphics. RE4 didn’t have the same degree of graphical realism that this game has and I think that’s a large part of the problem as well – graphics designers got a little too happy.

  17. deathblossom wrote:

    “Come to think of it, the only non-stereotypical PoC in a Capcom game I can think of is Brad from Dead Rising (which I never finished).”

    Check out Killer7’s Garcian Smith. He is the man. Probably the only instance where if the black guy dies, the whole thing’s over instead of his death just being the beginning of the whole shebang.

  18. Rchoudh wrote:

    @Mary

    I’m trying to make sense of what you wrote when you said “I guess the 800 years under Muslim conquest doesn’t count”. Please clarify this statement because it sounds problematic.

  19. Maus wrote:

    “Did any of you guys check out the comments on the article? Almost always a bad idea to do unless you’re just looking to be frustrated”

    I like video games in general, but one of the greatest sources of manchildren and the maturity-deprived on the internet are gaming forums and blogs. Keep your expectations below the ground and try not to do anything but skim the controversial subjects if you don’t want to lose any more faith in humanity.

  20. Maus wrote:

    “I guess the 800 years under Muslim conquest doesn’t count.”

    Now that you mention it, no. It doesn’t.

    You’re being deliberately obtuse.

  21. John Larson wrote:

    I’ll second (third? fourth?) the sanity warning on that Eurogamer comment thread. I fall for it every time–when someone expresses the problem in lucid, detailed terms, when he or she does it concisely (obviously, there’s a great deal more to be said on the topic, but I loved how well-encapsulated this was), and when he or she briefly notes the primary criticisms and debunks them, I’m fooled. Because I think, “Ah, THIS is it. The internet will finally understand why this is a problem.” Forgetting the last 200 times I’ve read the comments that follow such a summary.

    So yeah. Be forewarned. It’s another “make you want to give up” sort of comment thread.

    Although I must say, once I got over the raw nausea, some of the comments were amusing in an awful kind of way. coolbritannia says: “I’ll wait till i have the game to pass judgement on whether it’s racist or not, but I find the examples of racism in the article to be purile at best.” Overlooking the diction and spelling, I can’t help but read this and think, “Oh thank god. Okay everyone, it turns out we’re good. coolbritannia doesn’t think it’s racist! Let’s ship this thing. Although… should we maybe hold out and see what PwnrBro37 thinks?”

  22. DarkAlias wrote:

    Keep in mind this game was made by in Japan, a very homogenous society where I doubt many people have undergone diversity sensitivity training.

  23. Black Dragon wrote:

    “There will be plenty of people who refuse to see anything untoward in this material. “It wasn’t racist when the enemies were Spanish in Resident Evil 4,” goes the argument, but then the Spanish don’t have the baggage of being stereotyped as subhuman animals for the past two hundred years.”

    Interesting, as a black gamer and normally a huge cynic towars Capcom (for doing things like having a truck of watermelons overturned in the background of Sean’s stage in SF3) I was able to play RE4 and much of RE5 without feeling that my blackness was being yet again victimized.

    The article is ridiculous and it is one of the reason many companies rather avoid blacks in gaming versus implementing us and dealing with reviews like this. What I saw ion RE5 was an African setting for a game that has 2 very positive things going for it, #1 a lead black female to join the cast of the Resident evil series and #2 online co-op gameplay for survival horror. But of course when I reviewed the game at http://www.3godkings.com/index.php?option=com_content&task=view&id=127&Itemid=7 I didn’t have an agenda to discredit it for using Africa as a backdrop for this episode.

    The initial 3 Resident Evils had us burning, decapitating and knifing white zombies who commited atrocious acts of all kinds. the 4th one chose a latin country this one is an African country. I wonder if we will see another one of these articles if part 6 takes place in Japan… probably not since Asians aren’t percieved to be as “victimized” as blacks. This is almost insulting, we should not be blind at all to racism but when you have to reach like the reaching being done in that article, it looks to be a personal problem to open minded gamers like myself.

  24. Black Dragon wrote:

    @Rchoudh
    Stay away from Grand Theft Auto if you are a racially sensitive “everyone hates me” type. The last installment has Niko (who is of European descent) dating a black woman and a latin woman. Aside from being one of the best games ever created in terms of length and depth, it has every stereotype you can think of thrown in as good fun… or painful fun depending on who wants to write an article on it.

  25. Daniel Jiménez wrote:

    I pretty much agree that there is racist imagery in RE5, yet at the same time, we could be making a different reading of the game.

    The bad guys of the game are not the black African zombies. The real bad guys are Umbrella, a multinational pharmaceutical corporation that performs illegal experiments in an undeveloped part of the world. Umbrella transforms the black Africans into monsters just to develop new biological weapons and make a profit by selling them. The Africans are victims, while the real evil perpetrators are rich, white guys.

    Couldn’t RE5 be a critique of the exploitation of the Third World countries by multinational companies? I think it could make sense in the context of the series. And let’s not forget that Dead Rising contained a subtle critique to the meat industry and the exploitation of a South American country by the US. And that’s another game made by Capcom.

  26. Latoya Peterson wrote:

    @Daniel –

    Great point. I whole heartedly agree – the RE series has traced the long trajectory of Umbrella even before they left North American shores.

    I don’t think the racist imagery negates the critique of unscrupulous multinational corporations. I think they flow together and start complicating each other. What does it mean when we have a game that provides whip smart cultural critique but does rely on some of the more problematic imagery/stereotyping/etc to achieve that end? Should we expect more out of our games? Should we expect a base level of awareness with respect to race, class, and gender? I think the industry as a whole is trying to figure that out as gaming becomes more and more popular.

    Back to RE5, N’Gai Croal is going to talk to one of the game producers at the DICE conference – as soon as he posts something on the conversation, I’ll post.

  27. Ayo wrote:

    @ black dragon

    for the love of god…
    I can’t believe you’re posting here with this type of argument:

    “The initial 3 Resident Evils had us burning, decapitating and knifing white zombies who commited atrocious acts of all kinds.”

    The initial 3 Resident Evils had you playing as WHITE PEOPLE getting rid of white zombies. I didn’t think i’d have to explain that difference to a POC.
    What on earth can be loaded about white protagonists killing white folk; i mean unless the leads were either wealthy white people exterminating southern working class stereotypes or confirmed heterosexuals exterminating hordes of gay men and women which of course we know isn’t what happens.

    Unlike most people it seems I personally found resident evil 4 problematic.
    Pretty much as soon as I entered the village and the mob approached my ripped pretty boy american protagonist . You ultimately end up shooting down women and men who look so normal.

    I think the resi 4 experience could have worked in the same way dark stories with anti-heroes as protagonists work. You don’t agree with what’s going but you get why the character does it (for example a deep rooted character flaw, reared in them by up society?)
    And there’s a conclusion of some sort which sees a comeuppance of some kind. It’d be like certain war movies basically.

    Capcom as you should know lacked the sophistication with 4 to give us that type of experience. Instead I felt like i was killing “backwards” spanish villagers, with their flaming torches and incoherent speaking in broken spanish(another very un-zombie thing to do is to actually speak).

    A poster higher up mentioned capcom’s scare tactic of presenting us with a character that we can’t tell is a zombie; yes well that uncertainty lasts for a few seconds then you know its a zombie because of the heavily degenerated skin (something missing from 4 and 5) and lack of a capacity to speak and do intelligent human things

    What was very wrong with resi 4 was

    A) they weren’t really zombies, and it ultimately felt like you were gunning down
    people

    B) they waited till the latter part of the game to establish to the audience (through diaries and the end credits) that the ganado were a poor people who were really unlucky.
    In the earlier games theres characterization of the white folk you’re killing through the diary entries which establishes they were once people and the virus not some innate “evil” was the response for their horrific behavior.

    “What I saw ion RE5 was an African setting for a game that has 2 very positive things going for it, #1 a lead black female to join the cast of the Resident evil series and #2 online co-op gameplay for survival horror.”

    I’m sorry to sound rude but are you seriously that naive?
    Haven’t you noticed the reflection of hollywood’s -acceptably- brown girl- with -white dude in resi 5
    for a long time i thought sheva was latina which negated some of the hiccups i had with the game but i learned she was half black which made it slightly worse given the effect of hollywood light skinned woman acceptance.

  28. deathblossom wrote:

    “A poster higher up mentioned capcom’s scare tactic of presenting us with a character that we can’t tell is a zombie; yes well that uncertainty lasts for a few seconds then you know its a zombie because of the heavily degenerated skin (something missing from 4 and 5) and lack of a capacity to speak and do intelligent human things ”

    Yes, that’s true for the games previous to RE4. Not true for RE4 as you noted, which is where my complaint with the article lies – Whitehead categorizing things in this game as problematic that were hailed in the previous installment to the point of acting as though these elements were not actually present in the previous installment. I’m not actually debating whether this was problematic in RE4 (for me, no, but YMMV), but questioning why are we expecting Capcom to move backwards after that round of praise.

  29. Maus wrote:

    “The initial 3 Resident Evils had us burning, decapitating and knifing white zombies who commited atrocious acts of all kinds. the 4th one chose a latin country this one is an African country. I wonder if we will see another one of these articles if part 6 takes place in Japan… probably not since Asians aren’t percieved to be as “victimized” as blacks.”

    That genocide still exists in Africa and none of the other settings is a pretty good reason why you’re correct, but not for the reasons you’re putting forth.

    If you’re just talking “white versus white”, consider a game set in Palestine where “Zombie” Palestinians are the target.

    It’s a little more direct of a parallel, but I don’t think this concern is an extreme oversensitivity.

    “Stay away from Grand Theft Auto if you are a racially sensitive “everyone hates me” type. The last installment has Niko (who is of European descent) dating a black woman and a latin woman. Aside from being one of the best games ever created in terms of length and depth, it has every stereotype you can think of thrown in as good fun… or painful fun depending on who wants to write an article on it.”

    The self-awareness and pop-culture driven storyline and setting absolutely change the context.

    Again, not a direct parallel.

  30. Maus wrote:

    ” Should we expect a base level of awareness with respect to race, class, and gender? ”

    Yes, yes, dear god yes.

    It could only help the writing, which is usually notoriously bad in shooter and survival horror games.

  31. Maus wrote:

    “none of the other settings”

    Well, there are technically mass murder of indigenous peoples in Latin America, but I don’t believe they took that route of Umbrella Corp killing them for their resources or for displacement. I didn’t play the game, was there any such reference?

  32. Mike wrote:

    When I first saw the clip for this game last year I tried to give the creators the benifit of the doubt despite my instincts.

    I ignored the portrayal of the Africans, the white hero in native land, the “black” heroine, the savage land theme.

    And despite the atrocities that is still going on in African I said well they just dont know any better.

    But after reading what Dan Whitehead said about the rest of the game, I know my instincts are right.

  33. A. wrote:

    Some of the comments make me want to punch a wall.

    Others of the comments make me think that there is some hope for the world yet.

  34. Westerly wrote:

    Ugh… videogames. For a technologically ‘advanced’ medium, video games can be incredibly backwards in terms of gender and racial politics, representation and narratives.

    The medium likes to dine on the left-overs of the mediums that it is competing with (i.e. mainly crap Hollywood and television.)

    Anything that is lowest common denominator, every hackneyed narrative cliche and representation under the sun that comes from the 19th century, 21st century video games will incorporate.

    How else can you explain the reliance on Zombies, or in even ‘cute’ games ’simple’ villagers in grass skirts with bones through their noses, or Indians with feather head-dresses who are at ‘one’ with nature etc.

    I really don’t* get* how people don’t see alot of this for what it is – updated Kipling, or Rider Haggard in digital form. Same stereoptypes, same representations from centuries ago.

    I know that that the likes of Espen Aarseth etc. would argue that narrative is secondary or nearly non-existent in a primarily ludological medium and it’s all about the algorithm blah, blah – to which I say, that even if games use narrative as a skeleton on which to hang gameplay, the underpinning ’skeletal’ narratives tend to suck big time, because they’re derived from the same old colonial well-spring that have informed other media (literature, photography, film, TV etc.)

    Sometimes I don’t even know WHERE to begin in describing how racist and sexist videogames are – and I’m a gamer.

  35. bdsista wrote:

    I think we should boycott the game (Ipersonally loathe all these violent games) and Grand Theft and write the advertisers and let them know that as well. I work in a middle school, its very disturbing to know how many 11-12 and 13 yrs olds are VERY familiar with grand theft auto. Do we really need games teaching us how to kill each other and how to commit genocide? How the hell is that fun?

  36. Somedude wrote:

    I have a link to an interview with the producer of Resident Evil 5, Masachika Kawata:

    Lastly, then, the African setting seems to have upset quite a lot of people, and yet you’ve remained steadfast… What are your thoughts on the controversy?

    Kawata: We chose Africa because we’re extending the storyline logically. Following the tradition of the Resident Evil franchise, you’ll remember from Code Veronica – the Progenitor virus comes from Africa so we wanted to go back to the root of where the virus originated. For the people who think it’s racist… well, we can’t please everyone. We’re in the entertainment business – we’re not here to state our political opinion or anything like that. It’s unfortunate that some people felt that way.

    We’ve gone where the story has taken us. There isn’t any particular storyline that we have to conclude upon, but in the franchise there are still a few mysteries hanging, and we’re going to give you a conclusion to some of them. With Resident Evil 4 we didn’t really talk about the storyline before the game’s release, and we’ll be keeping secrets now too…

    http://computerandvideogames.com/article.php?id=200059

  37. Latoya Peterson wrote:

    @Some dude – Yes, we’ve seen that. We’ve also seen and reported on all the innovation that comes with placing RE5 in Africa, specifically the idea of a light saturated horror game.

    However, that brush off apology doesn’t change anything. I’ll be waiting for N’Gai’s discussion with Jun Takeuchi, the game producer – I have a feeling that will be closer to an actual discussion.

    And before you post again, do me a favor – click the video games tag and read our past discussions, particularly “Video Games and the Usual Amount of Racism” and “Denial and Delusion”

  38. RJG wrote:

    I see how the first scene being depicted (the thing being beaten in the sack event) can easily and logically be determined to depict some kind of savagery based on racist stereotypes.

    But, then again, it wouldn’t shock me if they were beating some zombie-thing they didn’t exactly know what to do with other than try to beat it until dead, and with the way the [I'm assuming all white or mostly white people run] Umbrella Corporation had possibly interacted with them in the past, I think seeing a new white person show up _would_ end up making them glare at the protagonist.

    But even if the latter is the case, that doesn’t mean the assumptions created by the former don’t make a good point. The fact that the initial reaction may be “what is up with this savagery and why are they glaring at me” could be the creators setting the scene, going “you think this is going on because of racism, but really that isn’t what was going on at all” and that _should_ give some kind of pause to consider why that was the initial opinion formed.

    But, then again, I don’t believe that the majority of people who will want this game are really all that interested in actually looking anything beyond “so when do I shoot the zombie and where is the giant guy with the chainsaw”.

    Is a game designer being irresponsible if the primary audience most likely won’t care that much about the underlying dialogues (if they’re even there) and are more likely to just take everything at face value?

  39. Titanis walleri wrote:

    “zombies and the undead have always been code for “ethnics””
    Wait… what?

  40. Baiskeli wrote:

    I was dumb/brave enough to go to Ta-Nehisi Coates Atlantic blog (his blog is great) where he had posted the discussion about this very game and for raising objections about how the game portrays Africans other posters called me

    * dumb
    * stupid
    * pulling the race card
    * Being a racist
    * Should worry about other things, like all the people dying in Africa etc etc

    and I was told I know nothing about what Africa is and that the game portrays the reality (ironic, considering I’m African and it’s a wonder I got to adulthood without being hacked, shot, decapitated, dying of disease etc) <– This is sarcasm

    anyway, had to vent a bit.
    ..fume..

    This same reactions always come up when the game industry is taken on for racism or sexism. This seems to be standard operating procedure.

    This is de-javu all over again, reminds me of N’Gai Croal (a black game developer) getting roundly reamed for what I considered a very balanced critique of the trailer for RE5 last year)
    http://multiplayerblog.mtv.com/2008/04/10/newsweeks-ngai-croal-on-the-resident-evil-5-trailer-this-imagery-has-a-history/

    The ironic thing is that he read this exactly right. The trailer told us exactly what was coming in the actual game and wasn’t the ‘fevered imagination of yet another race card pulling minority’

    Now, off I go on my tangent.

    Now, I’m a geek and a huge scifi fan, but stuff like this always happens and people claim “but its not racism, in fact your’e the one injecting race into it and therefore the racist”.

    The one that I remember most is when a TV movie was made about Ursula Le Guin’s ‘Earthsea’ saga. The movie studio replaced the heroes (who were people of color) with white actors. There was a huge outcry (not least from Ursula Le Guin, see her brilliant article below).

    http://www.slate.com/id/2111107/

    And the response was that people who were complaining were racists because ‘color shouldn’t matter’!!!’

    Sadly, I never read Earthsea when I was growing up. Lord knows I could have used it! As a black kid who absolutely loved sci-fi and science I just got tired of either not seeing myself in stories or when people like me were in stories they were caricatures, evil, dumb or transparent plot devices. I remember being absolutely thrilled when one of the Characters in Samuel R Delaney’s “Babel 17″ spoke swahili (at the time, I didn’t realize that Delaney was African American). I remember the very first episode of Star Trek (the original) when Uhura speaks swahili. But for the most part, every book I ever read had white protagonists and anyone who looked like me was sadly absent (or present in a very bad way).

    I think the people who think that all this is much ado about nothing are speaking from a position of absolute privilege. They are used to looking around and seeing people who look like them represented in everything. When I look around, the only images I see of people who look like me most of the time in Western media, video games are at worst racist or stereotypical, simplistic or even non-existent. I work in a field (software engineering) where when I walk in sometimes people’s jaws hit the floor as they try to square their mental image of what an engineer is with the black person standing in front of them. So I guess, the reason stuff like this pisses me off is that stereotypes have consequences.

    I think RE6 should have the protagonist go into a SciFi convention where the attendants have been infected with a particularly virulent form of the stupidity/clueless/white privilege virus and he has to educate them.

  41. Doctor Nick wrote:

    Zombies have not always been code for “ethnics”, zombies originated in Haiti/voodoo cultural tradition.

  42. CommonSense wrote:

    “Black Dragon”

    I’m sorry to ruin your escapism from reality but the game IS racist, the imagery Is deliberately loaded and you dont’ know what you’re talking about.

    No surprise you didn’t even try to address the points raised in the article. Why is it thee people are shown as engaging in violence before the virus even breaks out?
    Why are the people shown as menacing specter lurking int he shadows before the virus breaks out?
    Why is it the only “black” person not acting like a menacing savage is only marginally black? Why is it that dark skin isn’t acceptable in an African who’s supposed to be good?

    You don’t address any of this, even though these are the very points being raised. So please try to stay on topic before you give us phony outrage and talking points that sound like they came from a closeted suburban teenager whose only experience with race is watching the CW.

    You should also know “Black Dragon” (I put your name in quotes because I think it’s fishy) that when you come out of the gate saying you’re black and then go about denying what every other black on the planet agrees upon, you cast HARD doubt on whether you are black. Do yourself a favor pal: don’t waste time establishing what you think are racial bona fides, just state you point. Okay?

    “The article is ridiculous”

    No, you are! The article raises important points about this series, points that can’t be denied, and as someone who has RE 2&3 I have NEVER seen anything like this done to the white residents of Raccoon City.

    “And it is one of the reason many companies rather avoid blacks in gaming versus implementing us and dealing with reviews like this. ”
    PLEASE name for me one of your ficticious companies that AVOIDS having blacks in their games? You brought up the point so you must know of a number of companies (you said “man companies” which is very much PLURAL) that do this.
    Which is why you didn’t bother to name any! LOL!
    I’ve put this question to a number of apologists like yourself who use that talking point (fortunately there aren’t many, because most people realize blacks are in most video games and there’s RE5 is the ONLY one to get this kind of outrage, but not Black Dragon, the all-knowing) and not even one can give me an answer. You won’t be the first.
    RE5 NEEDS to be boycotted, but the people who could bring the pressure to bear neccessary to make that happen don’t see this as any sort of priority. In the current ecnomic crises that’s understandable, but even during good times racism in video games was ignored.
    Let’s hope we’ll be better organized in the future.

  43. KeeblerElf wrote:

    I’m getting in the conversation, mainly to test a hypothesis I’ve been tossing around in my head. First off though, I’m going to state that I’m in the camp of RE5 not being racist in itself. Instead, we are applying NA standards to the imagery subconsciously (for the generally right reasons) in an attempt to identify for PC purposes if this is good or right.

    In terms of RE5, I’ve seen some comments, mainly pointing to prior imagery (ie Birth of a Nation BoN) focusing on the “dark” imagery. Now keep in mind, other than Black Hawk Down, I haven’t really heard this argument used before. (I can’t really say I’m in the know). But, this is why it is so hard to label RE5 as racist off the bat. In terms of draw the connection, people have to refer to images that haven’t been seen in years. The only reason I even know of BoN was because of a cultural anthropology course I took 3 years ago.

    Now, I’m not saying the images can’t be construed as racist (which is obviously what is happening, for valid reason). But as a mutt of the world that I am (with blood from 3 continents running in my vanes I only consider myself a male American), I kinda carry an “outside looking in perspective”.

    A great example of this occurring before was the incident involving the Memim Pinguin stamp issued by Mexico back in 2007. A beloved character in Mexico, whos stories were about being positive and carrying good valued, involved a seriously US racist issue (dark skin, big lip, etc). While this type of image was stamped out here in the US, it wasn’t every where else in the world (except maybe Europe). Especially for those places that have no contact with African Americans.

    So, I guess what I’m getting at through my rambling is “Yes people have some right to be upset. BUT Capcom is not being intentionally racist, nor should we be quick to pull that attack on the image.” I don’t think any form of serious PC attack will work. The majority of gamers are too young to have any real knowledge of the dark imagery that is being discussed, and view the whole idea as bunk and are the main buyer of the game. Instead, the NAACP and others should take this opportunity to reach out to countries they have never really talked to, and start a dialogue.

  44. Steffi wrote:

    Check out this alternative costume, I have no words: http://www.areagames.de/artikel/detail/Resident-Evil-5-Shevas-sexy-Alternativkostuem/99600
    How can People still not see the racsism?