Race and videogames: A look at ‘True Crime - Streets of LA’
by guest contributor Pat Miller, originally published at Token Minorities

Well, I finally got to sit down and get a somewhat satisfying session in with True Crime Streets of LA
. I haven’t finished it, but I think I can safely say that the elements of the game’s plot that caught my attention - the strong presence of racial minorities in the game, including a biracial protagonist, set in Los Angeles - ended up more as a product of the mix of two film genres - a cop movie and a kung-fu movie - than anything else. Nick Kang may be half-Chinese, half-Caucasian, but lines like “It’s dim sum time!” don’t really hold a whole lot of progressive appeal. I do have a weak spot for Nick Kang, as Asian American men rarely get roles as cops who play fast and loose with the rules, but he doesn’t do a whole lot to redeem the game.
One thing that caught my attention was the focus on international organized crime. The main forces (possible spoiler?) in True Crime: Streets of LA are the Chinese Triads, the Russian Mafia, and the North Korean People’s Army, putting Nick Kang and the rest of his Elite Operations Division in the position of Saving America From The Rest Of The World. On one hand, that should establish the multi-colored EOD as the vanguard of America, disassociating the identity of ‘white’ with that of ‘American’. On the other hand, it’s not quite clear whether some of the characters are Chinese or Chinese American, Russian or Russian American, etc. Certainly, ethnic enclaves like Chinatown or Little Tokyo will have some kind of connection to China or Japan, as those places are often the easiest points of entry for new immigrants, but I can’t say I like how True Crime: Streets of LA seems to equate those centers as universally working against the good of America.
For a game that does invoke race, ethnicity, and nationality as often as True Crime: Streets of LA does, I’d think that they could have utilized the setting much more eloquently than they did. The only Los Angeles in TCLA is in the street names. Yes, we have Asians and Chicano/Latinos and African Americans working together, and I’d like to think that somewhere in LA is a police department that looks like the EOD. But they could have done so much with the racial tensions that historically have actually occurred in Los Angeles. Wouldn’t you rather play Nick Kang, a Korean American police officer fighting to protect Koreatown from the LA riots?

Carmen Van Kerckhove is co-founder and president of
brad wrote:
“Wouldn’t you rather play Nick Kang, a Korean American police officer fighting to protect Koreatown from the LA riots?”
–No.
Posted 29 Nov 2006 at 12:23 pm ¶
mr guy wrote:
LOL I have to agree with brad.I don’t want to play ANY game based in the LA Riots.
Posted 29 Nov 2006 at 3:13 pm ¶
mr guy wrote:
Based on the LA Riots I mean.
Posted 29 Nov 2006 at 3:14 pm ¶
Marshall wrote:
Yeah, I’d agree with brad and mr guy on that last question.
Posted 30 Nov 2006 at 12:20 am ¶
Minter wrote:
Just spotted another case of an asian in videogames, this time in Gears of War. Surprisingly, and what must be the first time ever, hea bears no resemblance of any stereotype - he’s the leader of the squad and no references are made to his ethnicity or anytihng with an insidious implication.
He does get ripped apart by the big spider thing though.
Posted 01 Dec 2006 at 10:15 am ¶
sume wrote:
I recently started playing Gears of War. Given that he’s not shown anywhere on the cover, I was surprised to see an Asian character in the game. Despite the lack of stereotypes, I still don’t think it’s much better. He’s just kind of generically Asian. Were the developers trying to play it safe?
Besides that, they killed him off by the first chapter of the game!
Posted 02 Dec 2006 at 3:01 pm ¶